23:26I tried 'F1 26' Online so you never have to...
Save referenceCuriosity Gap
F1 game players have heard online lobbies are chaos. 'So you never have to' says he sat through it for you. His car is already off the track, spitting up dirt. You click to see how bad it got.
'So you never have to' makes him the one who took the hit for players wary of online racing, and the trailing dots hand the verdict to the thumbnail.
The deadpan verdict of Pain is a joke fans are in on, and the pink Alpine off the track in a cloud of dirt shows what that pain looks like.
When you've sat through something your audience dreads, like a clunky tool or a painful process, frame the video as doing it so they don't have to. Put your verdict in the thumbnail over the moment it went wrong.
Suffer through it for them, then show the moment it hurt.
Apply this pattern to your next video.
Bring the reference into a packaging brief, then decide what your title and thumbnail should each communicate.